I often hear that “Innovation”, with a capital “I” is the secret to growth. You invent new products, new services, new business models, a new customer support approach, new ways to engage with prospects. You turn an industry upside down and the long walking dinosaurs are soon extinct and forgotten.
A few months ago, I had an interesting conversation with a friend of mine, Fred Weber, who was the CTO of Advanced Micro Devices (AMD), a large Silicon Valley semiconductor company, for a decade. I was lucky to be on the board of a company with Fred and have always been impressed by his clear thinking, wit and no-nonsense approach. Fred and I were discussing what makes a company grow fast and be successful.
Fred’s view is that it’s all about the product. It is the enablement of success. With no product or a bad product, there are no customers, no revenue, no business. This is certainly true, although while a product that delivers value is a critical ingredient, it does not necessary guaranty success by itself. It’s one of the ingredients of the recipe of the dish called “success.” Chanterelles don’t guarantee that the omelet will be amazing, but they sure make it great of well cooked. Superior products don’t always win. It is also what you do around the product (pricing, marketing, go-to-market, support, etc.) that greatly matters.
What unleashes the birth and the success of a business with an unprecedented level of growth is really driven, not by the product, but by re-defining the User Experience (“UE”). Note that I am purposely not using the term User Interface or “UI”. One can conceive of a new form of interaction where in fact, there is no UI, but a new and unprecedented new UX. For example, one day, we will find an easy, noninvasive and cheap way to read and control some parts of the brain, then keyboards and mice might become irrelevant. This is actually happening right now and is not science fiction. Some labs around the world have demonstrated that a brain-computer interface actually works by implanting a small prosthesis that gives the person the ability to control a computer cursor. BrainGate, for example, has developed a sensor implanted in the brain and an external decoder device, which connects to a computer. In 2002, Cyberkinetics, Inc. was formed as a spin-off from Brown University to develop and launch pilot clinical trials of a first- brain-computer interface (BCI). So, in the future, if I can turn on or off a light in my living room without interacting with a physical switch, but just thinking about it, then the UI is transparent and does not really exist. In other words, there is no user interface. The ultimate and magical UI is when there is no UI. On the other hand, the experience by which I turn the light on or off is radically new, while the fact that I can turn on and off a light is not. It is not better, it is radically different. It is defined by a new UX. These profound UX inflections points in many cases trigger a boom and the creation of a whole new multibillion-dollar industry where the dominant players enjoy explosive growth.
Here are three examples illustrating that phenomenon.
Note that it all cases, it is easy to identify the moment that separates the “before” with the “after”. It was never about being better, it was about being different. It is not about a better user experience, it is about a different, a new, an unheard-of type of UX.
So, when approaching the idea of innovation, the question is not “How can we innovate and beat our competition” but rather “What new, unprecedented and lasting user experience can we create and deliver?”